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ltc/glist/linkedlist.go
2022-03-28 17:38:09 +08:00

251 lines
4.3 KiB
Go

package glist
import (
"math"
)
const (
// CAPACITY 链表的最大容量
CAPACITY uint = math.MaxUint
ZERO = uint(0) //uint类型的0
)
// Node 链表中的一个结点
type Node[E any] struct {
Element E //保存的内容
Prev *Node[E] //前一个结点
Next *Node[E] //后一个结点
}
// Clone 克隆Node,返回的Node的Prev和Next均为nil,Element保持不变
func (n *Node[E]) Clone() *Node[E] {
node := &Node[E]{
Element: n.Element,
Prev: nil,
Next: nil,
}
return node
}
// LinkedList 链表,实现了List
type LinkedList[E any] struct {
Len uint //链表中元素个数
First *Node[E] //头指针
Last *Node[E] //尾指针
}
// NewLinkedList 创建一个链表,
//列表的最大容量为uint类型的最大值
func NewLinkedList[E any]() *LinkedList[E] {
return &LinkedList[E]{
Len: 0,
First: nil,
Last: nil,
}
}
func (l *LinkedList[E]) Size() uint {
return l.Len
}
func (l *LinkedList[E]) IsEmpty() bool {
return l.Len == 0
}
func (l *LinkedList[E]) IsNotEmpty() bool {
return l.Len != 0
}
func (l *LinkedList[E]) Append(element E) bool {
//超出最大值无法添加
if l.Len == CAPACITY {
return false
}
node := &Node[E]{
Element: element,
Prev: nil,
Next: nil,
}
//链表为空,头指针指向该结点
if l.First == nil {
l.First = node
l.Last = node
} else {
//链表不为空,添加到尾部
node.Prev = l.Last
l.Last.Next = node
l.Last = node
}
l.Len++
return true
}
func (l *LinkedList[E]) Insert(index uint, element E) bool {
//当前size已经达到最大值或者索引越界
if l.Len == CAPACITY || index > l.Len {
return false
}
node := &Node[E]{
Element: element,
Prev: nil,
Next: nil,
}
//插入头部
if index == 0 {
if l.First == nil {
//链表为空
l.First = node
l.Last = node
} else {
//链表不为空
node.Next = l.First
l.First.Prev = node
l.First = node
}
} else if index == l.Len {
//插入尾部
l.Last.Next = node
node.Prev = l.Last
l.Last = node
} else {
var prev *Node[E]
head := l.First
for i := ZERO; i < index; i++ {
prev = head
head = head.Next
}
node.Next = head
node.Prev = prev
prev.Next = node
head.Prev = node
}
l.Len++
return true
}
func (l *LinkedList[E]) Remove(index uint) bool {
if index >= l.Len {
return false
}
head := l.First
var prev *Node[E]
for i := ZERO; i < index; i++ {
prev = head
head = head.Next
}
//删除第一个结点
if head == l.First {
l.First.Next = nil
l.First = head.Next
} else if head == l.Last {
//删除最后一个结点
l.Last = prev
l.Last.Next = nil
} else {
prev.Next = head.Next
head.Next.Prev = prev
}
l.Len--
return true
}
func (l *LinkedList[E]) Get(index uint) *E {
if index >= l.Len {
return nil
}
node := l.First
for i := ZERO; i < index; i++ {
node = node.Next
}
return &(node.Element)
}
func (l *LinkedList[E]) Set(index uint, element E) bool {
if index >= l.Len {
return false
}
node := l.First
for i := ZERO; i < index; i++ {
node = node.Next
}
node.Element = element
return true
}
func (l *LinkedList[E]) PushBack(element E) bool {
return l.Append(element)
}
func (l *LinkedList[E]) PushFront(element E) bool {
return l.Insert(0, element)
}
func (l *LinkedList[E]) PopBack() *E {
//链表为空
if l.Len == 0 {
return nil
}
node := l.Last
//只有一个元素
if l.Len == 1 {
l.Last = nil
l.First = nil
} else {
l.Last = node.Prev
l.Last.Next = nil
}
l.Len--
return &(node.Element)
}
func (l *LinkedList[E]) PopFront() *E {
if l.Len == 0 {
return nil
}
node := l.First
if l.Len == 1 {
l.First = nil
l.Last = nil
} else {
l.First = node.Next
l.First.Prev = nil
}
l.Len--
return &(node.Element)
}
func (l *LinkedList[E]) PullBack() *E {
if l.Len == 0 {
return nil
}
return &(l.Last.Element)
}
func (l *LinkedList[E]) PullFront() *E {
if l.Len == 0 {
return nil
}
return &(l.First.Element)
}
// Iterator 获取该链表的迭代器
func (l *LinkedList[E]) Iterator() Iterator[E] {
return &LinkedListIterator[E]{next: l.First}
}
type LinkedListIterator[E any] struct {
next *Node[E]
}
func (l *LinkedListIterator[E]) Has() bool {
return l.next != nil
}
func (l *LinkedListIterator[E]) Next() E {
e := l.next
if e == nil {
panic("iterator is empty.")
}
l.next = e.Next
return e.Element
}