Merge pull request #2087 from matrix-org/travis/1.0/events-are-extensible
Reorganize event structure in c2s spec and clarify event capabilities
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2d18f81807
8 changed files with 92 additions and 78 deletions
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Reorganize information about events into a common section.
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@ -1,7 +1,6 @@
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allOf:
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- $ref: sync_room_event.yaml
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description: In addition to the Event fields, Room Events have the following additional
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fields.
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description: Room Events have the following fields.
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properties:
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room_id:
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description: |-
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@ -1,7 +1,6 @@
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allOf:
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- $ref: room_event.yaml
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- $ref: sync_state_event.yaml
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description: In addition to the Room Event fields, State Events have the following
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additional fields.
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description: State Events have the following fields.
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title: State Event
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type: object
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@ -750,6 +750,7 @@ class MatrixUnits(Units):
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with open(filepath, encoding="utf-8") as f:
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event_schema = yaml.load(f, OrderedLoader)
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event_schema = resolve_references(filepath, event_schema)
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schema_info = process_data_type(
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event_schema,
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@ -1430,6 +1430,88 @@ the event ``type`` key SHOULD follow the Java package naming convention,
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e.g. ``com.example.myapp.event``. This ensures event types are suitably
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namespaced for each application and reduces the risk of clashes.
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.. Note::
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Events are not limited to the types defined in this specification. New or custom
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event types can be created on a whim using the Java package naming convention.
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For example, a ``com.example.game.score`` event can be sent by clients and other
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clients would receive it through Matrix, assuming the client has access to the
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``com.example`` namespace.
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Note that the structure of these events may be different than those in the
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server-server API.
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{{common_event_fields}}
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{{common_room_event_fields}}
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.. This is normally where we'd put the common_state_event_fields variable for the
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.. magic table of what makes up a state event, however the table is verbose in our
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.. custom rendering of swagger. To combat this, we just hardcode this particular
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.. table.
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State Event Fields
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++++++++++++++++++
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In addition to the fields of a Room Event, State Events have the following fields.
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+--------------+--------------+-------------------------------------------------------------+
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| Key | Type | Description |
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+==============+==============+=============================================================+
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| state_key | string | **Required.** A unique key which defines the overwriting |
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| | | semantics for this piece of room state. This value is often |
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| | | a zero-length string. The presence of this key makes this |
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| | | event a State Event. State keys starting with an ``@`` are |
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| | | reserved for referencing user IDs, such as room members. |
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| | | With the exception of a few events, state events set with |
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| | | a given user's ID as the state key MUST only be set by that |
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| | | user. |
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+--------------+--------------+-------------------------------------------------------------+
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| prev_content | EventContent | Optional. The previous ``content`` for this event. If there |
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| | | is no previous content, this key will be missing. |
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+--------------+--------------+-------------------------------------------------------------+
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Size limits
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~~~~~~~~~~~
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The complete event MUST NOT be larger than 65535 bytes, when formatted as a
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`PDU for the Server-Server protocol <../server_server/%SERVER_RELEASE_LABEL%#pdus>`_,
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including any signatures, and encoded as `Canonical JSON`_.
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There are additional restrictions on sizes per key:
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- ``sender`` MUST NOT exceed 255 bytes (including domain).
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- ``room_id`` MUST NOT exceed 255 bytes.
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- ``state_key`` MUST NOT exceed 255 bytes.
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- ``type`` MUST NOT exceed 255 bytes.
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- ``event_id`` MUST NOT exceed 255 bytes.
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Some event types have additional size restrictions which are specified in
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the description of the event. Additional keys have no limit other than that
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implied by the total 65 KB limit on events.
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Room Events
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~~~~~~~~~~~
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.. NOTE::
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This section is a work in progress.
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This specification outlines several standard event types, all of which are
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prefixed with ``m.``
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{{m_room_aliases_event}}
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{{m_room_canonical_alias_event}}
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{{m_room_create_event}}
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{{m_room_join_rules_event}}
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{{m_room_member_event}}
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{{m_room_power_levels_event}}
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{{m_room_redaction_event}}
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Syncing
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~~~~~~~
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@ -1,73 +0,0 @@
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.. Copyright 2016 OpenMarket Ltd
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..
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.. Licensed under the Apache License, Version 2.0 (the "License");
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.. you may not use this file except in compliance with the License.
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.. You may obtain a copy of the License at
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..
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.. http://www.apache.org/licenses/LICENSE-2.0
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..
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.. Unless required by applicable law or agreed to in writing, software
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.. distributed under the License is distributed on an "AS IS" BASIS,
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.. WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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.. See the License for the specific language governing permissions and
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.. limitations under the License.
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Event Structure
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===============
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All communication in Matrix is expressed in the form of data objects called
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Events. These are the fundamental building blocks common to the client-server,
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server-server and application-service APIs, and are described below.
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Note that the structure of these events may be different than those in the
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server-server API.
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{{common_event_fields}}
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{{common_room_event_fields}}
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{{common_state_event_fields}}
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Size limits
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-----------
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The complete event MUST NOT be larger than 65535 bytes, when formatted as a
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`PDU for the Server-Server protocol <../server_server/%SERVER_RELEASE_LABEL%#pdus>`_,
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including any signatures, and encoded as `Canonical JSON`_.
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There are additional restrictions on sizes per key:
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- ``sender`` MUST NOT exceed 255 bytes (including domain).
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- ``room_id`` MUST NOT exceed 255 bytes.
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- ``state_key`` MUST NOT exceed 255 bytes.
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- ``type`` MUST NOT exceed 255 bytes.
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- ``event_id`` MUST NOT exceed 255 bytes.
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Some event types have additional size restrictions which are specified in
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the description of the event. Additional keys have no limit other than that
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implied by the total 65 KB limit on events.
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Room Events
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-----------
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.. NOTE::
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This section is a work in progress.
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This specification outlines several standard event types, all of which are
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prefixed with ``m.``
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{{m_room_aliases_event}}
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{{m_room_canonical_alias_event}}
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{{m_room_create_event}}
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{{m_room_join_rules_event}}
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{{m_room_member_event}}
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{{m_room_power_levels_event}}
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{{m_room_redaction_event}}
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.. _`Canonical JSON`: ../appendices.html#canonical-json
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@ -348,6 +348,12 @@ pushed over federation to the participating servers in a room, currently using
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full mesh topology. Servers may also request backfill of events over federation
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from the other servers participating in a room.
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.. Note::
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Events are not limited to the types defined in this specification. New or custom
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event types can be created on a whim using the Java package naming convention.
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For example, a ``com.example.game.score`` event can be sent by clients and other
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clients would receive it through Matrix, assuming the client has access to the
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``com.example`` namespace.
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Room Aliases
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++++++++++++
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@ -5,7 +5,6 @@ targets:
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client_server:
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files:
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- client_server_api.rst
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- { 1: events.rst }
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- { 1: modules.rst }
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- { 2: feature_profiles.rst }
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- { 2: "group:modules" } # reference a group of files
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