Merge pull request #1428 from turt2live/travis/s2s/joining-rooms
Improve the documentation for joining rooms
This commit is contained in:
commit
48972addbf
2 changed files with 40 additions and 91 deletions
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@ -29,7 +29,6 @@ paths:
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description: |-
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description: |-
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Asks the receiving server to return information that the sending
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Asks the receiving server to return information that the sending
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server will need to prepare a join event to get into the room.
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server will need to prepare a join event to get into the room.
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This is part of the `Joining Rooms`_ handshake.
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operationId: makeJoin
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operationId: makeJoin
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parameters:
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parameters:
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- in: path
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- in: path
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@ -95,7 +94,9 @@ paths:
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type: array
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type: array
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description: |-
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description: |-
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An event reference list containing the authorization events that would
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An event reference list containing the authorization events that would
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allow the member to join the room.
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allow the member to join the room. This should normally be the
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``m.room.create``, ``m.room.power_levels``, and ``m.room.join_rules``
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events.
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items:
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items:
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type: array
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type: array
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maxItems: 2
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maxItems: 2
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@ -128,7 +129,12 @@ paths:
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"state_key": "@someone:example.org",
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"state_key": "@someone:example.org",
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"content": {
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"content": {
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"membership": "join"
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"membership": "join"
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}
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},
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"auth_events": [
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["$room_cre4te_3vent:matrix.org", {"sha256": "abase64encodedsha256hashshouldbe43byteslong"}],
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["$room_j0in_rul3s_3vent:matrix.org", {"sha256": "abase64encodedsha256hashshouldbe43byteslong"}],
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["$room_p0wer_l3vels_3vent:matrix.org", {"sha256": "abase64encodedsha256hashshouldbe43byteslong"}]
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]
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}
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}
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"/send_join/{roomId}/{eventId}":
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"/send_join/{roomId}/{eventId}":
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put:
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put:
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@ -250,27 +256,30 @@ paths:
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title: Room State
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title: Room State
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description: The state for the room.
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description: The state for the room.
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properties:
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properties:
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origin:
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type: string
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description: The resident server's DNS name.
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auth_chain:
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auth_chain:
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type: array
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type: array
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description: The auth chain.
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description: The auth chain.
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items:
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items:
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type: object
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type: object
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properties: {}
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schema:
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# TODO: Verify schema
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$ref: "definitions/pdu.yaml"
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state:
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state:
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type: array
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type: array
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description: The room state.
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description: The room state.
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items:
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items:
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type: object
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type: object
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properties: {}
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schema:
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# TODO: Verify schema
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$ref: "definitions/pdu.yaml"
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required: ["auth_chain", "state"]
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required: ["auth_chain", "state", "origin"]
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examples:
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examples:
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application/json: [
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application/json: [
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200,
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200,
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{
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{
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# TODO: Use the appropriate refs (see TODOs in schema)
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"origin": "matrix.org",
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"auth_chain": [],
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"auth_chain": [{"$ref": "examples/pdu.json"}],
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"state": []
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"state": [{"$ref": "examples/pdu.json"}]
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}
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}
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]
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]
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@ -610,9 +610,6 @@ All these URLs are name-spaced within a prefix of::
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{{query_general_ss_http_api}}
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{{query_general_ss_http_api}}
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{{joins_ss_http_api}}
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Joining Rooms
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Joining Rooms
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-------------
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-------------
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@ -664,94 +661,34 @@ homeservers, though most in practice will use just two.
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<---------- join response
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<---------- join response
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The first part of the handshake usually involves using the directory server to
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The first part of the handshake usually involves using the directory server to
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request the room ID and join candidates. This is covered in more detail on the
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request the room ID and join candidates through the |/query/directory|_
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directory server documentation, below. In the case of a new user joining a
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API endpoint. In the case of a new user joining a room as a result of a received
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room as a result of a received invite, the joining user's homeserver could
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invite, the joining user's homeserver could optimise this step away by picking
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optimise this step away by picking the origin server of that invite message as
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the origin server of that invite message as the join candidate. However, the
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the join candidate. However, the joining server should be aware that the origin
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joining server should be aware that the origin server of the invite might since
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server of the invite might since have left the room, so should be prepared to
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have left the room, so should be prepared to fall back on the regular join flow
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fall back on the regular join flow if this optimisation fails.
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if this optimisation fails.
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Once the joining server has the room ID and the join candidates, it then needs
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Once the joining server has the room ID and the join candidates, it then needs
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to obtain enough information about the room to fill in the required fields of
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to obtain enough information about the room to fill in the required fields of
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the ``m.room.member`` event. It obtains this by selecting a resident from the
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the ``m.room.member`` event. It obtains this by selecting a resident from the
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candidate list, and requesting the ``make_join`` endpoint using a ``GET``
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candidate list, and using the ``GET /make_join`` endpoint. The resident server
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request, specifying the room ID and the user ID of the new member who is
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will then reply with enough information for the joining server to fill in the
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attempting to join.
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event.
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The resident server replies to this request with a JSON-encoded object having a
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The joining server is expected to add or replace the ``origin``, ``origin_server_ts``,
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single key called ``event``; within this is an object whose fields contain some
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and ``event_id`` on the templated event received by the resident server. This
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of the information that the joining server will need. Despite its name, this
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event is then signed by the joining server.
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object is not a full event; notably it does not need to be hashed or signed by
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the resident homeserver. The required fields are:
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======================== ============ =========================================
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Key Type Description
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======================== ============ =========================================
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``type`` String The value ``m.room.member``.
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``auth_events`` List An event-reference list containing the
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authorization events that would allow
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this member to join.
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``content`` Object The event content.
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``depth`` Integer (this field must be present but is
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ignored; it may be 0)
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``origin`` String The name of the resident homeserver.
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``origin_server_ts`` Integer A timestamp added by the resident
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homeserver.
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``prev_events`` List An event-reference list containing the
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immediate predecessor events.
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``room_id`` String The room ID of the room.
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``sender`` String The user ID of the joining member.
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``state_key`` String The user ID of the joining member.
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======================== ============ =========================================
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The ``content`` field itself must be an object, containing:
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======================== ============ =========================================
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Key Type Description
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======================== ============ =========================================
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``membership`` String The value ``join``.
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======================== ============ =========================================
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The joining server now has sufficient information to construct the real join
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event from these protoevent fields. It copies the values of most of them,
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adding (or replacing) the following fields:
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======================== ============ =========================================
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Key Type Description
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======================== ============ =========================================
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``event_id`` String A new event ID specified by the joining
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homeserver.
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``origin`` String The name of the joining homeserver.
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``origin_server_ts`` Integer A timestamp added by the joining
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homeserver.
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======================== ============ =========================================
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This will be a true event, so the joining server should apply the event-signing
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algorithm to it, resulting in the addition of the ``hashes`` and ``signatures``
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fields.
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To complete the join handshake, the joining server must now submit this new
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To complete the join handshake, the joining server must now submit this new
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event to an resident homeserver, by using the ``send_join`` endpoint. This is
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event to a resident homeserver, by using the ``PUT /send_join`` endpoint.
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invoked using the room ID and the event ID of the new member event.
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The resident homeserver then accepts this event into the room's event graph,
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The resident homeserver then accepts this event into the room's event graph,
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and responds to the joining server with the full set of state for the
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and responds to the joining server with the full set of state for the
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newly-joined room. This is returned as a two-element list, whose first element
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newly-joined room. The resident server must also send the event to other servers
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is the integer 200, and whose second element is an object which contains the
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participating in the room.
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following keys:
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======================== ============ =========================================
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{{joins_ss_http_api}}
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Key Type Description
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======================== ============ =========================================
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``auth_chain`` List A list of events giving all of the events
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in the auth chains for the join event and
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the events in ``state``.
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``state`` List A complete list of the prevailing state
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events at the instant just before
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accepting the new ``m.room.member``
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event.
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======================== ============ =========================================
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.. TODO-spec
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.. TODO-spec
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- (paul) I don't really understand why the full auth_chain events are given
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- (paul) I don't really understand why the full auth_chain events are given
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@ -1228,6 +1165,9 @@ that are too long.
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[[TODO(markjh) We might want to allow the server to omit the output of well
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[[TODO(markjh) We might want to allow the server to omit the output of well
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known hash functions like SHA-256 when none of the keys have been redacted]]
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known hash functions like SHA-256 when none of the keys have been redacted]]
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.. |/query/directory| replace:: ``/query/directory``
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.. _/query/directory: #get-matrix-federation-v1-query-directory
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.. _`Invitation storage`: ../identity_service/unstable.html#invitation-storage
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.. _`Invitation storage`: ../identity_service/unstable.html#invitation-storage
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.. _`Identity Service API`: ../identity_service/unstable.html
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.. _`Identity Service API`: ../identity_service/unstable.html
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.. _`Client-Server API`: ../client_server/unstable.html#m-room-member
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.. _`Client-Server API`: ../client_server/unstable.html#m-room-member
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