Completely split up the templating system from the Matrix Spec template code.
The two are now linked together in build.py by specifying the input module. Updated gendoc.py to specify the right module.
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11 changed files with 196 additions and 114 deletions
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@ -1,75 +0,0 @@
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"""Contains all the sections for the spec."""
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from . import AccessKeyStore
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import inspect
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import os
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class Sections(object):
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"""A class which creates sections for each method starting with "render_".
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The key for the section is the text after "render_"
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e.g. "render_room_events" has the section key "room_events"
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"""
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def __init__(self, env, units, debug=False):
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self.env = env
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self.units = units
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self.debug = debug
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def log(self, text):
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if self.debug:
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print text
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def get_sections(self):
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render_list = inspect.getmembers(self, predicate=inspect.ismethod)
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section_dict = {}
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for (func_name, func) in render_list:
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if not func_name.startswith("render_"):
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continue
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section_key = func_name[len("render_"):]
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section = func()
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section_dict[section_key] = section
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self.log("Generated section '%s' : %s" % (
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section_key, section[:60].replace("\n","")
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))
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return section_dict
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def render_room_events(self):
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template = self.env.get_template("events.tmpl")
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examples = self.units.get("event_examples")
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schemas = self.units.get("event_schemas")
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sections = []
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for event_name in sorted(schemas):
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if not event_name.startswith("m.room"):
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continue
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sections.append(template.render(
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example=examples[event_name],
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event=schemas[event_name]
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))
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return "\n\n".join(sections)
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# pass through git ver so it'll be dropped in the input file
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def render_git_version(self):
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return self.units.get("git_version")
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def _render_ce_type(self, type):
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template = self.env.get_template("common-event-fields.tmpl")
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ce_types = self.units.get("common_event_fields")
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return template.render(common_event=ce_types[type])
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def render_common_event_fields(self):
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return self._render_ce_type("event")
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def render_common_room_event_fields(self):
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return self._render_ce_type("room_event")
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def render_common_state_event_fields(self):
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return self._render_ce_type("state_event")
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def load(env, units):
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store = AccessKeyStore()
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sections = Sections(env, units)
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section_dict = sections.get_sections()
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for section_key in section_dict:
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store.add(section_key, section_dict[section_key])
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return store
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