Minor formatting fixes. Fix state event templating.
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4 changed files with 26 additions and 30 deletions
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@ -171,13 +171,14 @@ All data exchanged over Matrix is expressed as an "event". Typically each client
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action (e.g. sending a message) correlates with exactly one event. Each event
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has a ``type`` which is used to differentiate different kinds of data. ``type``
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values MUST be uniquely globally namespaced following Java's `package naming
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conventions
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<http://docs.oracle.com/javase/specs/jls/se5.0/html/packages.html#7.7>`, e.g.
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conventions`_, e.g.
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``com.example.myapp.event``. The special top-level namespace ``m.`` is reserved
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for events defined in the Matrix specification - for instance ``m.room.message``
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is the event type for instant messages. Events are usually sent in the context
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of a "Room".
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.. _package naming conventions: https://en.wikipedia.org/wiki/Java_package#Package_naming_conventions
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Event Graphs
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~~~~~~~~~~~~
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@ -932,11 +932,8 @@ directly by sending the following request to
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"membership": "leave"
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}
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See the `Room events`_ section for more information on ``m.room.member``.
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Once a user has left a room, that room will no longer appear on the
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|initialSync|_ API.
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See the `Room events`_ section for more information on ``m.room.member``. Once a
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user has left a room, that room will no longer appear on the |initialSync|_ API.
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If all members in a room leave, that room becomes eligible for deletion.
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Banning users in a room
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@ -92,11 +92,10 @@ Voice over IP
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-------------
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Matrix can also be used to set up VoIP calls. This is part of the core
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specification, although is at a relatively early stage. Voice (and video) over
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Matrix is built on the WebRTC 1.0 standard.
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Call events are sent to a room, like any other event. This means that clients
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must only send call events to rooms with exactly two participants as currently
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the WebRTC standard is based around two-party communication.
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Matrix is built on the WebRTC 1.0 standard. Call events are sent to a room, like
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any other event. This means that clients must only send call events to rooms
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with exactly two participants as currently the WebRTC standard is based around
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two-party communication.
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{{voip_events}}
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@ -106,25 +105,26 @@ A call is set up with messages exchanged as follows:
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::
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Caller Callee
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Caller Callee
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[Place Call]
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m.call.invite ----------->
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m.call.candidate -------->
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[more candidates events]
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User answers call
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<------ m.call.answer
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[...]
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<------ m.call.hangup
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[..candidates..] -------->
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[Answers call]
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<--------------- m.call.answer
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[Call is active and ongoing]
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<--------------- m.call.hangup
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Or a rejected call:
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::
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Caller Callee
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m.call.invite ----------->
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m.call.candidate -------->
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[more candidates events]
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User rejects call
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<------- m.call.hangup
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Caller Callee
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m.call.invite ------------>
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m.call.candidate --------->
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[..candidates..] --------->
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[Rejects call]
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<-------------- m.call.hangup
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Calls are negotiated according to the WebRTC specification.
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@ -137,9 +137,8 @@ better experience for the users if their calls are connected if it is clear
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that their intention is to set up a call with one another.
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In Matrix, calls are to rooms rather than users (even if those rooms may only
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contain one other user) so we consider calls which are to the same room.
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The rules for dealing with such a situation are as follows:
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contain one other user) so we consider calls which are to the same room. The
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rules for dealing with such a situation are as follows:
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- If an invite to a room is received whilst the client is preparing to send an
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invite to the same room, the client should cancel its outgoing call and
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@ -361,8 +361,8 @@ class MatrixUnits(Units):
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# add typeof
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base_defs = {
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"core#/definitions/room_event": "Message Event",
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"core#/definitions/state_event": "State Event"
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"core/room_event.json": "Message Event",
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"core/state_event.json": "State Event"
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}
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if type(json_schema.get("allOf")) == list:
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schema["typeof"] = base_defs.get(
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@ -399,7 +399,6 @@ class MatrixUnits(Units):
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"`m.room.message msgtypes`_."
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)
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# Assign state key info if it has some
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if schema["typeof"] == "State Event":
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skey_desc = Units.prop(
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