Check for a state_key on the tombstone push rule
This is an oversight from the proposal.
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3 changed files with 12 additions and 1 deletions
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@ -0,0 +1 @@
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Add a missing ``state_key`` check on ``.m.rule.tombstone``.
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@ -19,6 +19,11 @@ A new default override rule is to be added which is similar to `@room` notificat
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"kind": "event_match",
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"kind": "event_match",
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"key": "type",
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"key": "type",
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"pattern": "m.room.tombstone"
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"pattern": "m.room.tombstone"
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},
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{
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"kind": "event_match",
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"key": "state_key",
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"pattern": ""
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}
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}
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],
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],
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"actions": [
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"actions": [
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@ -382,7 +382,7 @@ Definition:
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``.m.rule.tombstone``
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``.m.rule.tombstone``
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`````````````````````
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`````````````````````
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Matches any event whose type is ``m.room.tombstone``. This is intended
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Matches any state event whose type is ``m.room.tombstone``. This is intended
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to notify users of a room when it is upgraded, similar to what an
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to notify users of a room when it is upgraded, similar to what an
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``@room`` notification would accomplish.
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``@room`` notification would accomplish.
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@ -399,6 +399,11 @@ Definition:
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"kind": "event_match",
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"kind": "event_match",
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"key": "type",
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"key": "type",
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"pattern": "m.room.tombstone"
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"pattern": "m.room.tombstone"
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},
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{
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"kind": "event_match",
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"key": "state_key",
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"pattern": ""
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}
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}
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],
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],
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"actions": [
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"actions": [
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